
Your Deck For Tribal Apocalypse 11.10
TWS ROGUE (deck id: 100093) |
Tribe: Rogue |
60 Maindeck cards and 0 Sideboard |
Standard Tribal Wars · ![]() ![]() |
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MAINDECK (60 Cards) | |
24 Creatures | |
4 Cunning Nightbonder | |
4 Faerie Vandal | |
4 Slitherwisp | |
4 Soaring Thought-Thief | |
4 Thieves' Guild Enforcer | |
4 Zareth San, the Trickster | |
12 Spells | |
4 Drown in the Loch | |
4 Essence Scatter | |
4 Heartless Act | |
24 Lands | |
6 Island | |
6 Swamp | |
4 Clearwater Pathway | |
4 Temple of Deceit | |
2 Castle Locthwain | |
2 Castle Vantress |
SIDEBOARD (0 Cards) |
MATCHUPS | |||||
R1: | Win: | 2 - 0 | vs. | Bandit Keith | "Rogue" Statistics: 0.4% Edition |
R2: | Win: | 2 - 0 | vs. | Takeoutree | Orzhov-Clerics |
R3: | Win: | 2 - 0 | vs. | Nagarjuna | JOIN THE MENACE |
MANA SYMBOLS | |
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28 |
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28 |
Total: | 56 |
CASTING COSTS | |
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x 4 |
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x 24 |
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x 4 |
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x 4 |
Avg CMC: | 2.33 |
THIS DECK ALSO PLAYED AS | ||||
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The 0.06% Psychology of Bandit Keith | Bandit Keith | Tribal Apocalypse 11.32 | 4-0 |
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TWS Rogue | -DiamondDust- | Tribal Apocalypse 11.23 | 1-2 |
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Rogue One in 1667: A Tribal Wars Story | Bandit Keith | Tribal Apocalypse 11.23 | 4-0 |
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This Decklist is not Rogue | Bandit Keith | Tribal Apocalypse 11.14 | 2-1 |
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TWS Rogue | -DiamondDust- | Tribal Apocalypse 10.49 | 3-1 |
COMMENTS |
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