Deck Database

AN OLD STAR IS DESTROYED? (deck id: 67430)
Tribe: Spirit
60 Maindeck cards and 0 Sideboard
Modern Tribal Wars · Spirit Aggro
Played by Bandit Keith in Tribal Apocalypse 9.19 (1-2)
MAINDECK (60 Cards)
30 Creatures
4 Drogskol Captain

4 Mausoleum Wanderer

4 Rattlechains

4 Selfless Spirit

4 Spell Queller

4 Supreme Phantom

3 Deputy of Detention

3 Phantasmal Image

8 Spells
4 Aether Vial

4 Path to Exile

22 Lands
4 Flooded Strand

4 Mutavault

4 Seachrome Coast

2 Hallowed Fountain

2 Island

2 Misty Rainforest

2 Polluted Delta

1 Plains

1 Scalding Tarn

R1:  Loss 1 - 2vs.  Socanelas  #SERUMANINHOS_PEITA_TEI_TEI_TEI_TBG_ 
R2:  Loss 0 - 2vs.  Generalissimo  O Ghost Captain! My Ghost Captain! 
R3:  Win 2 - 0vs.  CruelHellraiser  Hardened Mutants 
Total:  45
  x 12
  x 15
  x 11
Avg CMC: 1.97
And the wacky shuffler hath killed 'im. (Just ask Nagarjuna, where 2 weeks ago, he drew 100% lands). Special mention to Cloudpost decks also still running around unnerfed.

Speaking of broken mana bases, I do understand the argument that a fat mana base is needed to cast tribes of fat mana - okay, but what about Ugin? All is Dust? Is reliable turn 3-4 one-sided mass exile needed? Or good for the format? Is it even tribal anymore? Does the creature type matter when all you do to win is ramp to a devastating one-sided exile spell in a format based around creatures? Other players that have even played Cloudpost decks in the past, like AJ and Nagarjuna, have gone on the record and agreed with me.

It is also worth noting, in discussing Cloudpost decks' overall record, (which is still a good one), that it is a misleading one, since a good number of Cloudpost's losses this year came directly from me having to be forced to play Price of Progress in order to stop it (which is ironically on the watch-list itself). It would be even better otherwise. If a certain deck forces you to play a certain card in order to counter it, since everything else is very unfavored against it, it is probably too strong. Just like Tron in Modern, the only kind of deck that can reliably beat it is Combo, and that is a virtually non-existent type of deck in this format these days.

However, the argument that nerfing Cloudpost is somehow a personal vendetta against a certain player who always tries to play Cloudpost is one that is absolutely untrue. Last I checked, there were multiple Cloudpost players this year, and it is not uncommon for an event to have multiple Cloudpost decks if that card is allowed for the event. The last event where Cloudpost was allowed saw multiple Cloudpost players, and not even counting another player who would certainly play it were it not under the lock-out after winning the very first event with it after "No Cloudpost March" ended - and yet, aren't some of the other cards on the watch-list predominantly also used by a certain player to a much greater degree? Let's take the most extreme example, Aether Vial for instance, now on the watchlist. How many players other than a certain one player has played that card this year? If anything, the 'personal attack' argument via bannings / watch-lists does not concern the Cloudpost players, but rather other ones (or, less politely, just me) who use some of the recently-created watchlist cards even more exclusively.

tl;dr Ban Ugin and All is Dust
Cloudpost nerfing is not personally targeted on players. But other things like Aether Vial being on the watch-list might be. As proof, check recent events of this season/year where there are multiple Cloudpost players vs. events where there are multiple Aether Vial players.