Deck Database


MATCHUPS
R1:  Win 2-0 vs.  robg Jund
R2:  Loss 0-2 vs.  april_sebastian Taipei UW
R3:  Loss 0-2 vs.  LarryJ Boros
R4:  Loss 0-2 vs.  charlesovery monoblackshizy
R5: Bye 0 - 0 vs. No Opponent No Deck Found
R6:  Loss 0-2 vs.  kokonade1000 Die by the Poison
 
MANA SYMBOLS
g   23
u   16
Total:  39
CASTING COSTS
1   x 14
2   x 14
3   x 4
4   x 2
5   x 5
Avg CMC:  2.23
COMMENTS
The primary idea of the deck is to bring out a Shared Fate while you have draw advantage. This deck doesn't have a whole lot in the way of destructive force by itself so once Shared Fate is out the opponent is mostly reliant on whatever they have already played. If possible, the other main components of the combo should be played out before the Shared Fate (Azami, Sachi, Leafcaller, Intruder Alarm).

Azami is a massive source of draw, Sachi is a massive source of mana, Leafcaller allows you to filter that mana to play anything, and intruder alarm resets everything when you play a creature. If all are out, you have an faux-infinite loop whereby you can draw out your entire deck, then play Shared Fate and draw out your opponent's entire deck (and then play everything from both).