BANDIT KEITH SUCCESSFULLY NERFED! (deck id: 94689) |
60 Maindeck cards and 0 Sideboard |
Legacy Tribal Wars: Underdog Devil Aggro-Combo |
Played by Bandit Keith in Tribal Apocalypse 10.39 (2-1) |
MAINDECK (60 Cards) | |
26 Creatures | |
4
Chained Brute
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4
Hellrider
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4
Mayhem Devil
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4
Rakdos Cackler
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4
Vexing Devil
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3
Greater Gargadon
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3
Sin Prodder
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12 Spells | |
4
Claim the Firstborn
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4
Lightning Bolt
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4
Village Rites
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22 Lands | |
7
Mountain
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4
Bloodstained Mire
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4
Wooded Foothills
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2
Badlands
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2
Dragonskull Summit
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2
Sunbaked Canyon
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1
Swamp
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SIDEBOARD (0 Cards) |
MATCHUPS | |||||
R1: | Win | 2-0 | vs. | Deonmag | (Tribal Wars) Specter |
R2: | Win | 2-0 | vs. | Nydethess | Mill |
R3: | Loss | 0-2 | vs. | AJ_Impy | Assemblers, Forsake! |
MANA SYMBOLS | |
34 | |
12 | |
Total: | 46 |
CASTING COSTS | |
x 20 | |
x 4 | |
x 7 | |
x 4 | |
10 | x 3 |
Avg CMC: | 2.50 |
COMMENTS |
Isn't that what the latest round of bannings were for? Who plays a heavy ponderance of those cards regularly? (And I was told that a Cloudpost ban - one card - would be a player-specific ban, jeez...) But I guess I feel very flattered.
Still upsetting that something like Rattlechains hits a ban (yes, even in Legacy), but something like Witch's Vengeance - also complained about by the players in Colombia and yet ignored (whereas TKS wasn't, since a certain player favors playing Eldrazi) - avoids a ban. Such is democracy I suppose. As such, it is not needed to metagame against me so hard, as I have noticed over the past couple of weeks with certain cards and strategy choices. Seems a bit like overkill, gentlemen? Though it was implied that I am the only player who tries to win, so maybe I deserve all the targeting. Only I bring tier 1 tribes, competitive decks, and expensive cards, obviously. Me, and my shocklands in Legacy, with Commandeer instead of FoW... |