ROGUE ONE OKO: A STANDARD WARS STORY (deck id: 98718) |
60 Maindeck cards and 0 Sideboard |
Standard Tribal Wars Rogue Control |
Played by Bandit Keith in Tribal Apocalypse 11.06 (2-1) |
MAINDECK (60 Cards) | |
24 Creatures | |
4
Blackbloom Rogue
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4
Brazen Borrower
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4
Glasspool Mimic
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4
Ruin Crab
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4
Soaring Thought-Thief
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4
Thieves' Guild Enforcer
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18 Spells | |
4
Drown in the Loch
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3
Crippling Fear
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3
Heartless Act
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3
Into the Story
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3
Lullmage's Domination
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2
Hagra Mauling
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18 Lands | |
6
Island
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4
Clearwater Pathway
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4
Fabled Passage
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3
Swamp
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1
Castle Vantress
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SIDEBOARD (0 Cards) |
MATCHUPS | |||||
R1: | Win | 2-0 | vs. | Takeoutree | Rogue |
R2: | Loss | 0-2 | vs. | Nagarjuna | ScryingGiants |
R3: | Win | 2-1 | vs. | AJ_Impy | Ormr |
MANA SYMBOLS | |
26 | |
24 | |
Total: | 50 |
CASTING COSTS | |
x 8 | |
x 11 | |
x 15 | |
x 5 | |
x 3 | |
Avg CMC: | 2.76 |
COMMENTS |
A long time ago, in a galaxy far far away, Oko was not banned in Standard. In fact, it was played here in Tribal Wars Standard, one week (or one weekend even) before it got the axe by WotC. Thus, when it was played last week in Legacy, it was not the first time. So last week did not mark the first time someone was gauche enough to bring it, but rather, the return of the 'gauche', so to speak, for lack of a better term.
I am quite certain - I distinctly remember my opponent winning at 1 life, stabilizing after turning my Embercleave into an Elkbercleave in Standard here! |