Deck Database


CAN COMMANDEER COUNTER WRATH? (deck id: 93874)
60 Maindeck cards and 0 Sideboard
Pioneer Tribal Wars b Vampire Control
Played by  Bandit Keith in Tribal Apocalypse 10.36 (2-1)
MAINDECK (60 Cards)
23 Creatures
4 Champion of Dusk

Champion of Dusk

4 Dusk Legion Zealot

Dusk Legion Zealot

4 Gifted Aetherborn

Gifted Aetherborn

4 Knight of the Ebon Legion

Knight of the Ebon Legion

3 Kalitas, Traitor of Ghet

Kalitas, Traitor of Ghet

3 Murderous Rider

Murderous Rider

1 Silversmote Ghoul

Silversmote Ghoul

12 Spells
4 Fatal Push

Fatal Push

4 Heartless Act

Heartless Act

4 Sorin, Imperious Bloodlord

Sorin, Imperious Bloodlord

25 Lands
15 Swamp

Swamp

4 Castle Locthwain

Castle Locthwain

4 Mutavault

Mutavault

1 Nykthos, Shrine to Nyx

Nykthos, Shrine to Nyx

1 Urborg, Tomb of Yawgmoth

Urborg, Tomb of Yawgmoth

SIDEBOARD (0 Cards)
MATCHUPS
R1:  Win 2-1 vs.  ThyShuffler T-Goblins
R2:  Win 2-0 vs.  Deonmag (Tribal Wars) Pioneer Vampires 3
R3:  Loss 0-2 vs.  Nagarjuna Pioneer_UW_Spirit
 
MANA SYMBOLS
b   35
Total:  35
CASTING COSTS
1   x 8
2   x 12
3   x 8
4   x 3
5   x 4
Avg CMC:  2.51
COMMENTS
The answer is no. Which means that, if the Commandeer in my hand were a FoW, I would've won the game. Alas, I don't have an extra 100 tix lying around. Chalk another one up underneath the category of avoidable losses.

Having my opponent draw multiple copies of his 3-of wrath early each game was not ideal either, nor was drawing my last copy of Living End, which meant that even though I had cascade cards after being wrath'd for a second time in a row, I still wouldn't be able to reanimate my army back. As is typical, runners vs anti-runners, cards you must draw vs cards I must NOT draw. Oh well...